Technomagi

  Game Development     Graphics     Design, AI, and Scripting     C++     Other  

  OpenGL   Journals, Books, and Magazines   Graphics Gurus   Visibility and Occulsion   Height Fields and Terrain   Real-Time Shadowing   Level-Of-Detail and Surface Simplification   Inverse Kinematics & Spacetime Constraints   Particle Systems   Animation   Texturing   Local illumination   Quicktime VR-alikes   Triangulation   Color Quantization   Article Collections and Links Pages   Other Techniques   3d engines   Free Textures and Models   Modellers   Musicians and Artists   Raytrace   Image file formats   Random Dot Stereograms   UNFILED Graphics Sites  

OpenGL

Journals, Books, and Magazines

Graphics Gurus

Visibility and Occulsion

Height Fields and Terrain

Real-Time Shadowing

Level-Of-Detail and Surface Simplification

Inverse Kinematics & Spacetime Constraints

Particle Systems

Animation

Texturing

Local illumination

Quicktime VR-alikes

Triangulation

Color Quantization

Article Collections and Links Pages

Other Techniques

3d engines

Free Textures and Models

Modellers

Musicians and Artists

Raytrace

Image file formats

Random Dot Stereograms

UNFILED Graphics Sites

News - In Development - Who We Are - Technical Papers - Links - Site Map